BlackFish is an open source isometric game engine written in C++ for the MS windows DirectX7 platform. It runs in 800x600x16 graphics mode, either windowed or full screen. A custom map editor, called EditFish, is included.
BlackFish was developed by:
Sören Meyer-Eppler aka BuschnicK (programming)
Jutta Jordans aka Capella (programming)
Travis Gentry
(graphics)
Torsten Meyer-Eppler (graphics)
Note: Unfortunately, due to lack of time and interest, active work on BlackFish has been discontinued. If you are interested in finishing the work, drop me a line - I'll gladly grant you CVS write access.
| recent digests (English): |
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| recent digests (German): |
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| listening to: |
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